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The Living Garden Cover

The Living Garden

The Living Garden is an ecological strategy simulator where your mission is to manage a Botanical Sanctuary—a vital refuge for species that can no longer survive in the wild. In a future marked by climate collapse, you don't just grow plants: you create life.

My Role & Contribution

  • 2D Lead Artist: Visual style definition and color palette.
  • UI/UX Design: Organic menu design and tool iconography.
  • Asset Creation: Design of over 15 plant species and decorations.
White Noise Cover

White Noise

White Noise is a psychological horror point-and-click narrative adventure where daily routine becomes a puzzle. Join Maya over several days and witness how her environment and thoughts evolve. Interact with the objects in her new apartment and pay close attention to the details... you might need to look twice.

My Role & Contribution

  • Lead Artist: Visual atmosphere creation and post-processing.
  • Concept Art: Design of dreamlike and symbolic environments.
  • Animator: 2D sprite animation.
Eclipsa Cover

Eclipsa

Eclipsa is a 2D cooperative puzzle-platformer for two players, inspired by the classic Fireboy and Watergirl mechanics but reimagined through the dichotomy of light and darkness. Players must simultaneously control two characters, Nivia (night/darkness) and Solenne (day/light), to navigate levels filled with environmental traps and puzzles. The goal of each level is to collect the sun and moon artifacts to trigger the eclipse, restoring cosmic balance.

My Role & Contribution

  • Illustrator: Main menu background illustration.
  • UI Design: User interface and menu design.